It's with great pleasure that I can finally share my work from earlier this year. NVIDIA just announced the Turing architecture-based GPUs, revolutionizing the work of designers and artists by enabling them to render photorealistic scenes in real time.
Had the honor to lead and art direct the team that created the real-time cinematics that was used to showcase our NVIDIA RTX development platform. The entire cinematic we created runs in Unreal 4 with real-time ray tracing - and best of all, it runs on a single RTX 2080Ti.
I am super proud of the team and what we were able to accomplish considering all the challenges we had in front of us when we worked on this. It was an honor to be the art director of such a talented group of people. They are all crazy talented.
All my designs were modeled in Autodesk Fusion 360 and almost all the renders are done with Standalone Octane Renderer. Some are from the Fusion360 viewport as well.