PROJECT 2015 - GHOST IN THE SHELL
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PROJECT 2015 - GHOST IN THE SHELL

PROJECT 2015 - GHOST IN THE SHELL

A respectful homage to Shirow Masamune’s manga and Mamoru Oshii’s seminal film “Ghost in the Shell”, this is a modernized direction that still tries to stays true to the original creator’s vision.

This project is the collaborative effort of a lot of people -- CHECK CREDITS HERE : http://www.gits2501.com/#credit

I was personally involved with Vaughan and Valentin mostly in the creation and design of the 3D environments you see in almost every shot.
It turned out awesome and while a lot of people worked on this and I am thankful to everyone, I particularly and personally wanna thank: Vaughan, Furio, Michał, Chris and Valentin.

The first four images are the ones in which I was involved the most. All these images posted here are the finished still frames so there's literally work done by the entire team on the top of them. I was mostly involved in modeling and shading and helped with some renders too. I also helped with the back of the head and the neck area.

In these frames there's a ton of work from everyone.

The amazing mechanical head model was done by the amazing Furio Tedeschi - http://smokeflames.blogspot.ru/

In the next days I will be posting a much more comprehensive behind the scene / making of for all the 3D work that went into this, as it was massive - and unfortunately the current behind the scene on the website doesn't really show any of it.

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