NVIDIA Holodeck Design Lab. The design lab of the future.
The entire concept, design, and environment were created entirely from scratch in under 4 weeks. All the way to real-time. Super proud of my team that made this a reality.
I have started by designing the overall layout, the walls, the floor, the central showcase platform as well as the desks.
Gregor has then designed the staircases, the main entrances, the side doors and the robotic arms (Ceiling arm and floor arm).
Ilya has worked on the pipes, the cables and all the remaining props that are sitting on the desks.
Gavriil Klimov : Art Direction // Design // High Poly // Rendering post process
Gregor Kopka : Design // High Poly
Ilya Shelementsev : Design // High Poly
Andrej Stefancik : Materials // Lighting
Ivan Santic : Logos
The whole scene was used in Holodeck; find more info here: